Second book of the week:
by Ian Piper Apress © 2009 (345 pages) Citation
“Examining the complete Apple programming environment for both Mac OS X and iPhone, this book offers a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite.”
In preparation for sprint 1 of our agile project I looked for books to warm up before coding. I think in Agile they call it a “spike” when you are not sure how much effort (estimation) will take to build a piece of the code… well in this case I’m not sure at all as this will be my first application for iOS, thus I will be doing a lot of “spikes”.
I’m a .NET developer and very comfortable using Visual Studio 2010, going to a different tool was a bit harder than I thought, I’m glad I picked this book because it has a lot of examples step by step, from a novice level like me to a medium level in the last sections of the book.
I was able to do comparisons between the tool I use every day [VS2010] and the tool I will use in my free time [XCode] => where are the tools, how to debug, version control, unit test, performance metrics and so on.
A good guide for a beginner (like me)